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Sam Dunnewold

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Workshops with Marc Majcher

Transcripts available at diceexploder.com There's this period of time between when we've all agreed we're going to play a game now and when we start "actually playing." We've got to learn the rules, learn the setting, maybe go over safety or characters. Maybe we order the pizza in here, too. This part of a game is just as much something that can be intentionally designed as gameplay itself, but I don't see much of that in ttrpgs. Meanwhile in larp, workshops to set up a game are standard practice. What do they look like, and what can we learn from them? Ad Links Extra Ordinary launches on Kickstarter March 10th! Further Reading The Art of Gathering by Priya Parker Bleed on the Nordic Larp wiki Playing to Lift, Not Just to Lose by Susanne Vejdemo The Battle of Primrose Park: Playing for Emancipatory Bleed in Fortune & Felicity by Jonaya Kemper Space Train Space Heist by Sam Dunnewold Veins of Corruption, Marc's itchfunding mega-zungeon Socials Marc on Bluesky and itch and actual plays on youtube Sam on Bluesky and itch The Dice Exploder blog is at diceexploder.com Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey. This episode was edited by Chris Greenbriar. Join the Dice Exploder Discord to talk about the show Support ⁠Dice Exploder on Patreon⁠!

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