Game Mess Mornings
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Monster Hunter Wilds Modder Finds Possible Reason For Bad Framerates
Jeff Grubb is joined by Jason Fanelli to talk about SNK's continued use of generative AI to market Fatal Fury, Animal Crossing bizarrely adding a bunch of new movement options, and a PC modder potentially finding a reason for Monster Hunter Wilds' performance issues. Support us directly and get new episodes ad-free by signing up for Giant Bomb Premium at https://www.giantbomb.com/join Timestamps (note, timestamps on this free version may vary greatly depending on how many ads you receive): 00:00 Intro 01:26 Fatal Fury: City of the Wolves Marketing Continues to Use Generative AI 08:18 Animal Crossing: New Horizons Adds New Jump, Strafing, And Walking Backwards 13:13 Monster Hunter Wilds Modder Uncovers Bizarre Reason Why PC Performance Might Be So Bad 19:20 Prince of Persia Sands of Time Remake could be shadow dropped very soon 23:25 Quick Fatal Fury Update 24:28 New Details About Yakuza Kiwami 3 26:32 Steam Machine Verified requirements will have 'fewer constraints' than Steam Deck, says Valve 32:59 Rumor: PS5 Pro's Big PSSR Update Releasing by March, Improves Graphics and Performance 39:28 IOI Lowers 007 First Light Hardware Requirements After 'Miscommunication' 43:54 Ryan Hurst tapped to play Kratos in Prime Video’s God of War from Sony Pictures Television and Amazon MGM Studios 48:38 Amazon unveils first look at Sophie Turner as Lara Croft in new Tomb Raider series 50:55 Polls & outro
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